After a couple of decades of complaining how I miss Lisp, I was finally in the mood to get back to my roots today and do some coding in Scheme (used once upon a time in MIT's intro CS course Structure and Interpretation of Computer Programs, alas since supplanted by
There's some drilling going on in my building right now as they renovate new units for sale, which is good for my condo value, but not great for programming, so here's some random bits of news, while I resist the impulse to repeatedly type "Driller is a Killer" Jack Nicholson-style.
I just updated my github profile with a #StandWithUkraine banner. If you don't know offhand how to display a README in your profile, it's not obvious, but it's easy. Just create a repo named with your username and create a README there, and that will be displayed in your profile.
A lot of app and game development is just data entry, and I hate to waste all that work. So I just placed on github the list of words I compiled for a typing game, reformatted in JSON so you don't have to wrangle with the C# array I hardcoded
I've been telling HyperBowl users I'm no longer working on the Unity version of the game, and to show I'm serious, I just placed the HyperBowl Unity scripts on github, in a repo that already contained a bunch of general-purpose scripts (also used by HyperBowl) which may or may not
I'm starting off the year with a good HyperBowl on Steam review and also, new year, new résumé. A long time ago (like over a decade ago), I was fiddling with an XML resume format, which by the way led to my first open source contribution, some enhancements and fixes
Displaying styled text in an iOS app has always been a hassle, resorting either to an HTML view or cramming together attributed text, but now there's a more convenient option, markdown support provided by iOS 15. And now I have a reason to upgrade my Talk Dim Sum app requirement
A while ago, I blogged that I started using Swimat to format my Swift code. But recently, I stumbled upon SwiftFormat (because I'm using some old Objective-C packages from Nick Lockwood and browsed his other projects), and now I'm using that. It's an easy install using brew (also Cocoapods and
One thing I enjoy about Flutter development is escaping the confines of Xcode. In particular, Visual Studio Code and your formatting extensions, where have you been all my life? In Xcode, I didn't even know about Control-I, so I've been manually indenting like I'm still typing BASIC code on my
Sure, major updates are nice, but it's the hotfix release immediately following that I'm interested in. So hot on the heels of Flutter 2.2 is Flutter 2.2.1, which fixes my iOS builds. Here are the details from the flutter announce group, which I now realize I need