I've been cleaning up my github repos and found this slide presentation of my gamedev career I made for some students last year. I hope it was inspiring!
I don't miss social media, but I do miss out on important news. I only just found out about the sad passing of Matt McDonald over a year ago. I worked Matt for as a contractor first at his game studio Visionscape Interactive and ten years later at his newer
I've had some good contract projects, but if I had to pick a favorite, it'd probably be Blue Mars. The development took place during a virtual world craze in the late 2000s, when everyone, including the Second Life people, wanted to make the next Second Life. In fact, I even
The Second Life Herald: The Virtual Tabloid That Witnessed the Dawn of the Metaverse by Peter Ludlow and Mark Wallace brings up many interesting issues including avatar rights, how or whether to report possible real-world crimes that are related in the virtual world, corporate undergovernance and overgovernance, online misbehavior, underage